Because of GO GO GO RUSH RUSH RUSH mentality that many players have - they get to the bomb site - and set it before anyon else arrives. Never stop in these places to fire fight - always move forward - If you need to Box up in a corner to gain health and fight a small horde - make the stay short and sweet or the zombs WILL over run your location - the noise of the firefight ensures an ever coming onslaught.ĥ - HEAL UP BEFORE placing the bomb. Some places are maze like - i.e.: the red rooms, the office. All maps have arrows telling you the primary direction you need to go. Do not fire useless as you run through buildings outside from one building to another - you will simply make them come rushing out at you or even worse, just as you go through the doors into the next building the first room floods because they heard all the extra noise you made - like shooting/punching the car.Ĥ - Getting lost. Only open doors in rooms you know you need to use or move through to reach your objective.ģ - Do not make noise. * When you RUSH RUSH RUSH GO GO GO - you do dumb things like run past zombies and leave them for the suppor/tech/sniper or someone who is injured and would have made it to the box or health had you just punched or killed the zombie(s) instead of running past them when you know your squad mates are close on your six.Ģ - Opening doors where ever you go. * * * * * If you like this Tactical Manual, please rate it and post a short comment - I appreciate it! * * * * * *ġ - RUSH RUSH RUSH - or as you will often see: GO GO GO GO GOġa - the only time you need to rush is AFTER the bomb is set. (*Combined the First guide with the "Do Not" guide to make this "Tactical Manual") - Errors will be fixed as they are found and reported. Read this Tactical Manual and have more Fun and Successful missions using what you learn. But what about your squadmates? What about squaddies trying to get 'no death' achievements or 'completed successful' achievements? You may be successful, but that success just may be at the expense of your squadmates. Many people believe just because they completed the mission that means it was a successful run. Cure is not a difficult game for the prepared and by reading this Tactical Manual or any guide on Gameplay you will be more prepared for the hectic, fast-paced adrenaline rush that is Codename: CURE. Knowing these can lead to successful missions with zero deaths every time. You may think you know what not to do, but really have no idea, so make sure. The Codename Cure Tactical Manual covers basic & advanced tactics from lessons learned.
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